My research focuses on the use of wireless, networked and mobile technologies for telling stories in new ways. How to design interactive and distributed narrative experiences in public places merging the real space with the narrative experience.

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The Media Portrait of the Liberties (...more)

The "Media Portrait of the Liberties" is a location based narrative taking place in an old Dublin neighbourhood. Local stories, from Mairen Johnston book "Around the banks of Pimlico" serve as the basis for the web of community related anecdotes phisically distributed in the neighbourhood's streets. The fragmented narrative is available in form of location aware media segments through GPS enabled PDA's, to the audience roaming the neighbourhood streets. A map of stories is superimposed to the topography of the real place, altering the audience perception of the space and creating a sense of place.

Selkie (...more)

The “Selkie”are Seals that can shed their skin and come on to land to live a human life..but only for a while. Until they hear the call of the ocean again. Myself and Alison Woods brainstormed about possible narrative structures for the distributed interactive version of the tale as part of her "Nature Trailer" project (A joint research project between the Story Networks and the Everyday Learning research groups at MediaLabEurope). Alison adapted the story and both of us photographed and filmed some of the story fragments.

Hopstory (...more)

Hopstory: a story distributed in time and space taking place in the old Guinness Hopstore of Dublin. Four fictional characters spend a day in the Hopstore. The audience can capture scenes of their daily life by wondering through the building space. By collecting data at different locations and different times the audience edit its own version of the story.

Weirdview (...more)

Weird View is a multi-branching interactive narrative, harnessing the power of hyperlinked structures and oral storytelling. True stories were collected by word of mouth from inhabitants of a terrace of houses in Dublin, Ireland, and supplemented with video and photography to form a collection of narrative fragments. In this way, Weird View attempts to capture part of the community folklore and re-present it to the community in the form of an interactive, nonlinear narrative. The Weird View project was realized in collaboratin with Jo Briggs.

ePostcards from the Liberties (...see the postcards )

This project focuses on using digital technologies to collect, produce and display stories about a community of people sharing the same urban space; The space is viewed as a dynamic structure for stories and memories exchange between the community and the passers by. Electronic postcards of the Liberties is a short project realized in collaboration with Alison Woods.By talking to people in the streets of the liberties, We capture stories and anecdotes from the neighbourhood. From the collected stories we produced a series of electronic postcards. Potentially these postacard are available to the people pasing through the neighbourhood streets via mobile wirless technologies.

Unfolding Stories

Using public dispalys as output for interactive content how can we structure a story in an engaging experince for singles as well as multiple participants? To investigate this question i built a number of small prototypes questioning singles and group interaction with public dysplays. A misterious image on a public screen reacts to the audience that come into close proximity with the display. The more people look at he image, the more the image comes into focus. A little bit of its story is revealed to each person, but only the audience as the sum of the single people that interacted with the piece will hold the complete message.

Iteractive Fishtank (concept)

An interactive fish tank describes the behaviour of an Ad Hoc Network .The image is composed of a number of 2-D graphic tiles mapped to represent different information collected from the network. The overall activity of the Ad Hoc Network (traffic of packages and mobility of the nodes) is mapped to the state of the water on the surface of the fishtank. From calm to rough, depending on preset thresholds, the state of the water represents various degrees of activity. Fish of different size and colours are mapped to the different nodes entering and exiting the networked area.

The electronic apple (...more)

The electronic apple is an interactive public dispaly rappresenting information of the sourrounding area in an entrataining yet non intrusive format. Infrared sensors monitor the flow of people through a narrow passage. for each person entering the space, a bite is taken from a two dimentional apple displayed on a public sceen. A bite is returned to the apple for each person leaving the room. The same apple concept and prototype has been used to visualize nodes of an ad hoc network going in and out of range. The work was adapted by the Networks and Telecomuications Research Group in Trinity College Dublin.